Hello November
Goodbye October
October 2024 was a pretty good month for Cannedonuts. I started the blog in the middle of it and it has been serving its purpose well for me so far. I got quite a bit done software wise. Starting with the breakout clone, I started back in August and finished in mid October. Then I made the blog a day after finishing the breakout clone. Next, there were the collision tests I started and are now currently working on. Lastly, I made a script in Lua that converts hex input into a binary file which is useful for generating binaries for early processors. Overall, October was great for me and I hope to keep this energy going into the months to come.
Plans For November
I am going to keep working on collision routines for my platformer. Then I am going to keep learning golang and maybe make a game for the new 20 second game jam or any other game jam I think would be nice to partake in. That’s it for now, Thank you for reading.